VR Exergames for remote motor function rehabilitation, 2022
5G-MOBIX: 5G for cooperative & connected automated mobility on x-border corridors 2021 Video was created by Mariela Urra SchiaffinoAI-driven assistance for assembly and maintenance (joint work with Carnegie Mellon University) Truong-An Pham, Junjue Wang 2020DEBARE: Deep learning based activity recognition on the edge (joint work with HitSeed Oy) Clayton Leite, Antti Parviainen, Pertti Kasanen 2020 Video was created by Mariela Urra SchiaffinoVirtual reality for assembly training using HTC Vive and LeapMotion Jasse Lahdenperä, Jihye Lee 2019
Deep learning based tool and activity recognition from 2D video Petr Byvshev, Sato Yuki 2018AR games for social interaction: a user study at Heureka (joint work with Prof. Atte Oksanen’s group at University of Tampere) Marius Noreikis, Xuebing Li 2018Docker-container-based edge computing platform Tufail Muhammad, Xuebing Li 2018Low-cost mapping of RFID tags using reader-equipped smartphone Yuki Sato, Marius Noreikis 2018VR fishing game Mikko Etelätalo 2018Unsupervised workflow extraction from first-person video Truong-An Pham 2017
Crowd-sourced indoor mapping and AR navigation Marius Noreikis, Jiang Dong 2016